Draw Path Profile
Fill-in an area on one side of a path.
Node Data | |
|---|---|
Display name | |
Draw Path Profile | |
Internal name | |
Node_Path_Profile | |
Inheritances | |
| Node_Processor | |
| Node_Path_Profile | |
Inputs | |
vec2 |
Dimension |
Profile | |
path |
Path |
int |
Resolution |
Render | |
enum |
Fill |
enum |
Side |
color |
Color |
enum |
Mirror |
bool |
Anti-Aliasing |
Transform | |
vec2 |
Position |
anchor |
Anchor |
rotation |
Rotation |
vec2 |
Scale |
Rendering | |
bool |
Background |
color |
Bg Color |
Outputs | |
surface |
Output |

Draw solid pixel straight from a path.
Properties
| Render | |
| Fill | Filling mode. |
| Side | Direction from the path to draw. |
| Color | Draw color. |
| Mirror | Mirror the results. |
Commit History
| 1.16.6 |
|
|---|---|
| 1.21.5 |
|
Related Links
- Base Code: /scripts/node_path_profile/node_path_profile.gml
- Shader [sh_path_fill_profile]: /shaders/sh_path_fill_profile/sh_path_fill_profile.fsh